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Photo Art: Rift Effects 3.7
Some useful improvements are added in this release: Undo/Redo menu command has been added. It really helps the experimentation process to try something.. back it out then load it again. For all the things with motion – vary commands, transitions over sets of images – Save now supports length. Do you want a short clip…
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Photo Art: Rift Effects 3.6.1
Now on the App Store as a FREE app. No monthly fees, no ads, ZERO cost. Features in the 3.6.1 release include: AirPlay to external monitor or AppleTV is enhanced to show full screen of the image area only. Controls remain on the iPhone or iPad along with normal image area. Music player command added…
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Photo Art: Rift Effects
Version 3.5 released 5/18/25 Improvements made to controls and editing flow include: menu icons, automatic selection of first setting with missing input, ‘Save’ and ‘Save As’ flow. Default values for filter settings tuned to always show an image output. Vector default points shifted to always produce an image output on first use. Blend Text default…
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Rift-Effex 3.3
Dec 2024 release is mainly bug fixes. Migration to the Swift language 6 mode to address concurrency across the core processors was completed. All iOS app developers have been working on adapting to concurrency and now Rift-Effex is one of the successful adopters ! Coming next in version 3.4 will be improvements in pause/run of…
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Rift-Effex 3.2
There’s a whole set of new features that improve the flow and ease of use of the many many effects Download a 90 day free beta version from the Apple TestFlight page https://testflight.apple.com/join/KO1hQ9do Build 60 R157 to R167.1 1. Child stack labels and symbols improved. You can now follow the output to input links of…
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Version 2.4
In version 2.4 the Library thumbnail images are larger so as to better display saved effect stacks. The Library menu is moved to a better location on the image navigation bar. Searches for saved effect stacks now query both the title and the category. The iPhone library title search keyboard closes to give more room…